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2008 PLAY SCHEDULE & EVENTS

OPEN PLAY:

Saturdays & Sundays 10:00 AM - 4:00 PM

PRIVATE GROUPS & PARTIES:

By Appointment

 

EVENTS:  (more info)

March 1, 2008
The Park opens for the 2008 Season

March 16, 2008
3-Man Jam Tournament 1

March 23, 2008
Easter - The Park is Closed

April 20, 2008
5-man Jam Tournament 1

May 4, 2008
Spring BIG GAME

May 11, 2008
Free Rental Package for Moms*

May 18, 2008
3-Man Jam Tournament 2

May 26, 2008
Memorial Day - The Park is Closed

June 15, 2008
Free Rental Package for Dads*

June 22, 2008
5-man Jam Tournament 2

July 4, 2008
Ind. Day - The Park is Closed

July 12 & 13, 2008
CPPA Gathering 2008

July 20, 2008
3-Man Jam Tournament 3

August 17, 2008
5-man Jam Tournament 3

September 1, 2008
Labor Day - The Park is Closed

September 21, 2008
3-Man Jam Tournament 4

October 5, 2008
Fall BIG GAME

October 19, 2008
5-man Jam Tournament 4

November 27, 2008
Thanksgiving - The Park is Closed

December 7, 2008
Last day of the 2008 season. SplatterPark will be closed beginning Monday Dec. 8 - We look forward to seeing you again when we open in March for the 2009 season!

We want to thank the nearly 2000 players that participated in our 2007 Big Games.

  We look forward to seeing you at a Big Game in 2008 (dates below).  Keep checking back for more information...

SPRING BIG GAME 2008 FALL BIG GAME 2008
Sunday, May 4th,  2008 Sunday, October 5th,  2008

Registration 7:00 am  Game Begins 9:30 am

Registration 7:00 am  Game Begins 9:30 am

BIG GAME MAP FALL 2007

PRE - REGISTER HERE

 [ View a video from one of our Big Game players submitted from a previous "Rein in  Paint Finale" ]

 

PAINTBALL FUN    $10,000 IN PRIZES    GREAT BATTLES    A THOUSAND PLAYERS

 

2008 SPRING BIG GAME MAP (CLICK HERE)

IT'S A MATTER OF NATIONAL SECURITY SPONSORED BY TIPPMANN

Threat level is severe. Civil disturbance has ensued the random acts of terrorism. Mysterious anomalies are engraving images of violence in everyone’s mind and the thought processes of vigilantes are in effect. The Government has saturated the small town of Mt. Gilead, Ohio with elite special response teams ready to combat the untraceable acts of violence and slaughter of the town’s livestock and abundance of oil being secretly hauled from the area for decades of profit to the people we have never known to exist. At the center of attention is the JT Sports Battle Port; known to some as a top secret debunking area and stepping stone into a world of expendable assassins for our freedom’s benefit. The vortex of the port has been a flurry of strange sightings and hypnotizing light shows that must be the shell from a wormhole coming from a different kind of energy field. Who is coming here and what is this energy that is emulated from our soils? Years of scientific data has proved that the vortex is manufactured from the magnetic fields produced by molten steel revolving within our earth’s core and permeates through the earth’s crust inviting those from other stars to investigate our inhabitants and refuel from our h2o and emp’s generated at the same rate as other key points on our planet. Too much information has leaked throughout the last 60 years and the Government cannot keep these secrets any longer. Our world leaders have agreed to show us the nuts and bolts of life on other planets and what we have shared with them in the decades that precede us. Even though we have our eyes open, we will be at battle with energy that will confuse us and erase all rationale fighting and self-preservation skills. Signs of greed will reign supreme when we fight each other without prejudice until nothing is left standing. With love and One Nation Under God we may just survive this onslaught we are bringing upon ourselves. No laughing at the misfortunes of others when we are all crawling through the same trenches fighting an enemy that is much older and wiser than we are. This ain’t no video game…YOU are the action. Get ready to have the gunfight of your life on Sunday May 4, 2008 at SplatterPark.

 Welcome to the 2008 Spring Big Game. We wish to offer you a safe, fun, and affordable playing environment. Big games at SplatterPark have many surprises that can thrill you or startle you, either way; the memories will stay with you forever! You will be participating in a 6-½ hour continuous game, which will involve many facets other than what you are used to during recreational play! Due to the complexities of this game all players should read this page and become familiar with rules, the map, and the locations of specific areas of service. If you don’t, you are at a disadvantage! 

Þ    SplatterPark is a Field Paint Only facility and Big Games are Event Paint Only. No carry on paintballs or grenades.

Þ    Gates open at 6:00 a.m.

Þ    Day of registration begins at 7:00 a.m.

Þ    BIG GAME ID CARD must be visible at all times! Do not lose it - no other will be given!

Þ    Regular pricing applies to Big Games. Air punches are provided with Full Pack / Half Pack purchases.

Þ    Additional air tokens can be purchased – (2) tokens for $5 or (1) token for $3.

Þ    AIRPASS can be purchased for $10 for unlimited air fills on respective tank.

Þ    Rent a HPA tank for only $10.00 with valid driver’s license. Includes all day air! Save time and money instead of standing in line for CO2 fills.

Þ    Goggles on at all times while in shooting areas. Barrel Covers must be on gun when not playing.

Þ    Game Begins at 9:30 a.m. -- Reign in Paint at 3:45 p.m. -- Prizes at 4:00 p.m.

Þ    Lunch is served between 11:30 p.m. and 1:30 p.m.

Þ    Pepsi / Gatorade / Snack products are available in vending machines.

Þ    Bottled water will be available in various locations.

Þ    Chronograph/Target Range is available to you after you have registered and have had a safety briefing. Field limit is 285 FPS. Use the target range to tune your marker. Entry point Referees will chrono your gun before you are allowed entry to playing area. No tools allowed at insertion chronos. Tools will be confiscated at insertion points and on field of play.

Þ    Although we can do minor quick fixes/repairs, we cannot guarantee that a gun tech will be available. Tech work is $15.00 per 15 minutes and the time begins upon consultation.

Þ    Make sure your equipment is working before arriving for the Big Game. Rental guns are available for $15.00. Be sure to make sure your tank is in date. If it is not, we will not fill it. Rental CO2 tanks are $5.00 -- Rental HPA tanks are $10.00 with a valid drivers license.

Þ    Safety Rules must be followed as posted in every staging area.

Þ    We are not responsible for your gear – keep track of your belongings.

Þ    Teams / Armbands – Team armbands can be found at the Scoreboard table.

Þ    Dress for battle. Props, explosions, visual weapons, and other varieties of excitement will be deployed.

Þ    We cannot be responsible for encountering beings that are elusive, frightening, and hungry for human blood.

Þ    Members of the world’s elite and public media may be in attendance to control what you see and think.

Þ    This is not a drill, be prepared to have a great time!

Þ    ALL PAINTBALLS AND GRENADES MUST BE PURCHASED

DAY OF EVENT AT SPLATTERPARK Ü

 

Equipment Restrictions as follows: Ghillie suits & air cannons must be approved by the Ultimate Judge. No modified mask/goggle systems, trip wires, pyrotechnics, knives, PUGS, tanks, laser sights, or changing colors of armbands. Semi-auto or pump guns only. NO full auto or ramping boards. Pistols must remain plugged and holstered while in neutral areas. NO Rogue or Mercenary squads are permitted; instead a Special Operations detachment will take care of business! Use of CARRY ON PAINT or NOT OBEYING THE SAFETY RULES or restrictions, will result in expulsion from premises. No soliciting. SplatterPark employees are clearly identified by our trademark safety green attire, so if there is anything you need please let one of us know!

 Objective: To have fun and complete missions to acquire points for your team. The park has been turned into a map of threat levels so severe you are destined to engage enemies both foreign and domestic. Your respective insertion points will have a map with mission times to take over key points of the field. The next 6.5 hours are a continuous game of Capture the Flag with several Tactical Twists. Our referees will guide you into battle. You may be with hundreds of armed ballers or sent with a few stealthy killers to ruin someone’s position. Your defensive base points are Area 51 (Orange Team) & Jihad (Blue Team). Your team acquires points by capturing your opponent’s flag and returning it to the predetermined mission destinations, holding the destination for the predetermined amount of time, while your inserted teammates accomplish missions. Several Special Response Teams, Terrorists, Aliens, and other characters will be infiltrating your camp to try to prevent your team from accomplishing these goals. Have fun and get ready for battle! 

BASES – Area 51 (Orange Team) & Jihad (Blue Team)

 Teams / Armbands – Team armbands can be found at the Information HQ / Scoreboard table.

 Eliminations – If a ball breaks on you or anything you are carrying, you are out! Play today with honor. We will not be using medics or priests today! Leave the field of play and go to insertion point for re-entry to field of play.

 Insertion points – Both teams will be sharing the same insertion point. Be diplomatic! Insertions will alternate and be tactically oriented. You must be inserted with a team, no rogue insertions. All insertions will be staged.  

Hospital  – Located on the map near Splatter Hill and Dark Forest. These are neutral zones that the player can use instead of an entry point to be re-inserted closer to the action. This area is a diplomatic area where you can socialize with the other team before going back to battle.

 High Commanders – Insertion Referees and Other characters will play the role of commanders.

NO MEDICS…Play with honor! 

Pilots – Have the ability to operate an airplane for recon, air strikes, or to drop paratroopers behind enemy lines.

Special Weapons Cards – Cards will be distributed randomly at insertion points. The contents will vary and may be catastrophic depending on their use. Caution must be used - great fun is to ensue!!

Scores – The scoreboard will be located in front of the main target range chrono area. Scores will be based on difficulty of mission and possession of certain key spots during game play. Eliminations do not count for points.

                            

 
 
 

 

 

©2005 - SplatterPark LTD, Inc. All Rights Reserved. 1.888.877.5288

 The information contained herein is thought to be accurate.  SplatterPark or its associates assumes no responsibility for errors or omissions.  Content subject to change without notice.  Some graphics or logos used with the permission of the the respective companies.  Prices subject to change without notice.