2022 BIG GAME Info [ Sunday - May 1st, 2022 ] [ Sunday - October 2nd, 2022 ]
SPLATTERPARK SPRING BIG GAME BATTLE - SUNDAY MAY 1, 2022
NEW STARTING TIME FOR 2022 - GATES OPEN 8:00 AM - REGISTRATION STARTS 8:15AM - GAME BEGINS 10:00 AM
Big Game Time line
250 points awarded for extraction. 50 points for FLAG possession at 11:00
2nd Insertion 10:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
3rd Insertion 11:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
4th Insertion 11:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
5th Insertion 12:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
7th Insertion 1:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
BASE CHANGE: 1:00 : Bravo’s new base is the Pyramid in Ambush Alley. Oscar’s new base is the Skid Wall on top of SplatterHill. Expect a sudden shift in skirmish lines as we will fortify enemy clans all around you.
8th Insertion 1:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
9th Insertion 2:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
10th Insertion 2:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
11th Insertion 3:00. Your team Commander will lead you from the Deployment Chrono Insert to several different Black Sites NOT on the map.
Game Play Information:
STAFF: SplatterPark employees are clearly identified by our trademark safety green attire, so if there is anything you need please let us assist you!
Objective: To have fun! The next 6 hours are a consecutive series of multiple Center Flag games with several Tactical Twists.
One flag will be used for the entire game. The flag will be placed in the center of the timed mission on the map. It is your team’s goal to capture the flag and push it through the frontlines of your enemy to an extraction point. If you are eliminated while carrying the flag, drop the flag, and leave the field. The flag is available to the next person who wishes to retrieve it and continue towards the extraction point.
SAFETY FIRST – GOGGLES ON AT ALL TIMES WHILE IN SHOOTING AREAS – BARREL COVERS ON WHEN ELIMINATED, BEING INSERTED, AND IN NEUTRAL / PAVILION AREAS. Barrel Covers are mandatory and must be strapped on at all times unless actively playing the game. No shooting / dry firing in neutral or parking areas. No insertions from safe houses!
Thank you for choosing SplatterPark for a great day of fun at the Big Game!
NEW STARTING TIME FOR 2022 - GATES OPEN 8:00 AM - REGISTRATION STARTS 8:15AM - GAME BEGINS 10:00 AM
Big Game Time line
- 9:50 March to Base Camp: Oscar Commander will lead his team to the Sandbox. Bravo Commander will lead his team to Dark Forest. These starting points are your Clan’s Home Base and must be protected. You can respawn or be inserted here until base change later in the game. Eliminate opposing players and take over their base for 300 points. After taking over base you will be asked to move back into battle to prevent over extended “camping”. Barrel covers remain on and cease fire until game begins.
- 10:00 GAME BEGINS: Your team Commander will rally you into key parts of the map to have an advantage before the first objective begins. Eliminate the enemy and hold your real estate. Play with honor. Play paintball.
- 10:45 Destination – Fort Buckeye:
250 points awarded for extraction. 50 points for FLAG possession at 11:00
2nd Insertion 10:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
3rd Insertion 11:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
- 11:15 Destination – BattlePort:
4th Insertion 11:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
5th Insertion 12:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
- 12:15 Destination – Splatter Hill: Mission: Try to capture the FLAG and push it through the front lines of your enemy. Oscar extraction point is the ReSpawn in Hamburger Hole. Bravo extraction point is ReSpawn point in Snake Pit. 250 Points for successful completion. 50 points for flag possession at 1:00
7th Insertion 1:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
BASE CHANGE: 1:00 : Bravo’s new base is the Pyramid in Ambush Alley. Oscar’s new base is the Skid Wall on top of SplatterHill. Expect a sudden shift in skirmish lines as we will fortify enemy clans all around you.
- 1:15 Destination - Sandbox:
8th Insertion 1:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
9th Insertion 2:00. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
- 2:15 Destination – Dark Forest:
10th Insertion 2:30. Your team Commander will lead you from the Deployment Chrono Insert to a key part of the map.
11th Insertion 3:00. Your team Commander will lead you from the Deployment Chrono Insert to several different Black Sites NOT on the map.
- 3:00 Destination – Lost Temple:
- 4:30 Big Game ends and Rally for Reign in Paint at the BattlePort.
- 4:45 REIGN IN PAINT *smoke grenades are not permitted during the Reign in Paint.
- 5:00 Prize Toss & Raffle from our generous sponsors at the SuperSale.
Game Play Information:
- Gates open at 8:00 a.m.
- NO CARRY ON PAINTBALLS!
- Day of registration begins at 8:15 a.m.
- BIG GAME CREDENTIAL is your receipt & must be visible at all times! Do not lose it - no other will be given!
- Credential contains a raffle ticket for prizes called out during the end of game prize toss.
- Pre-Register at www.splatterpark.com to be eligible for the pre-registered players raffle!
- Regular pricing applies to Big Games. HPA fills are provided with Full Pack / Half Pack purchases.
- CO2 fills are $6 each
- Rent a HPA tank for only $10.00 with valid driver’s license. Includes all day air! Save time and money instead of standing in line & spending extra money for CO2 fills.
- SuperSale opens at 7:00 a.m.
- Game Begins at 10:00 a.m. -- Reign in Paint at 4:45 p.m. -- Prizes at 5:00 p.m.
- Pepsi / Gatorade / Snack products are available at the PAINTBALL OHIO Cafe.
- Chronograph/Target Range is available to you after you have registered and have had a safety briefing. Field limit is 285 FPS. Max ROF is 15BPS. Use the target range to tune your marker. Entry point Referees will chrono your gun before you are allowed entry to playing area. No tools allowed at insertion chronos. Tools will be confiscated at insertion points and on field of play.
- Gun Techs – various vendors will perform gun work for a nominal fee.
- Safety Rules must be followed as posted in every staging area.
- NO Soliciting.
- We are not responsible for your gear – keep track of your belongings.
- Teams / Armbands – Team armbands can be found at the HQ/Info Scoreboard table in vendor area.
- Dress for battle. Props, undisclosed genetic material, explosions, visual weapons, and other varieties of excitement will be deployed. Working with props or attempting to obtain props may have certain inherent dangers and/or risks. Do not attempt to do anything beyond your physical ability.
- We cannot be responsible for encountering beings that are elusive, frightening, and hungry for human flesh.
- Members of the world’s elite and public media may be in attendance to control what you see and think. No spectators on the field of play. No outside photographers/videographers permitted.
- This is not a drill, be prepared to have a great time!
- Safety masks must be worn at all times on the field and in the target area.
- Barrel covers must be used at all times in the staging area, when leaving the fields and when not actively playing in a game.
- No firing in the staging area, neutral or parking areas.
- The park speed limit = 285 fps - (feet per second).
- No physical contact, bunkering or charging your opponents. Do not shoot anyone closer than 20 feet. You must stay at least one obstacle away from your opponents. No blind firing.
- Avoid field hazards and obstacles.
- You are eliminated when a paintball hits you or anything you are carrying and breaks.
- Once eliminated call yourself “out” or “hit”, place the barrel cover on your gun, raise your gun up over your head and move off the field.
- Obey all instructions given by the referees. If you have a problem while on the field yell or signal for a ref to assist you. Referee decisions are final.
- Good sportsmanship is expected of all players. No profanity, harassment or cheating. Drugs and alcohol are not permitted on the premises. Players arriving under the influence cannot participate.
- No full-autos. 15 bps maximum (balls per second)
- Do not disassemble rental guns. Keep feeder lid locked down tight.
- Do not wipe the inside of rental masks.
- Do not pick paintballs up off the ground they will cause gun problems and jamming.
- The minimum age to play at SplatterPark is 10.
- Field paint only - only our field paint is permitted on the field and in the target area.
- Splatterpark reserves the right to refuse service to anyone at anytime.
- Follow the rules - be safe - have fun!
STAFF: SplatterPark employees are clearly identified by our trademark safety green attire, so if there is anything you need please let us assist you!
Objective: To have fun! The next 6 hours are a consecutive series of multiple Center Flag games with several Tactical Twists.
One flag will be used for the entire game. The flag will be placed in the center of the timed mission on the map. It is your team’s goal to capture the flag and push it through the frontlines of your enemy to an extraction point. If you are eliminated while carrying the flag, drop the flag, and leave the field. The flag is available to the next person who wishes to retrieve it and continue towards the extraction point.
- Bases – Change of bases. Refer to Mission Timeline.
- Teams / Armbands – Team armbands will be checked out at the scoreboard. 1 armband per player.
- Blue Team will be referred to as Bravo. Orange team will be referred to as Oscar.
- Scores – The scoreboard will be located at the SuperSale Vendor Area. Scores will be based on successful flag hangs if your team can push through enemy lines. Additional points for eliminating opposing clan and overtaking base 300 points per occurrence. Additional points can be scored to level out the scores on the Hitman Air Powered Time Trials.
- Eliminations – If a ball breaks on you or anything you are carrying, you are eliminated! This includes shields, props, little red wagons, flags; backpacks etc…Play with honor – CALL YOUR HITS! Leave the field of play and go to insertion point for re-entry to field of play. You may also go to one of four (RS) ReSpawn points. Print a map before coming to the Big Game! Have a spine ...play with honor.
- Insertion & Spawn – Insertions are at specific times listed in the TIMELINE. Make sure you chrono and you are in the Deployment Chrono Insert area to be inserted into game. Credentials must be visible at all times. Both teams will be rallying in the Deployment Chrono Insert before being released into the field of play. Insertions will be lead by your respective team Commander. Barrel Covers on until we spring into action. White Flag designates neutral players. ReSpawn: We will be reasonable if you are being reasonable. Eliminated players may opt to head to the closest ReSpawn to get back into the game. The four ReSpawn areas are listed on the map. Print one and bring it with you. A ref located near a ReSpawn point will let you know when it is safe to get back into the game.
- Safe Houses – Located on the map near Splatter Hill and Dark Forest respectively. NO INSERTIONS FROM SAFE HOUSES. These structures are for emergencies. Barrel covers must be on gun before entering Safe House. By entering a safe house you are voluntarily removing yourself from the game. Leave the field and walk to Detention Chrono Area for insertion back into the game.
SAFETY FIRST – GOGGLES ON AT ALL TIMES WHILE IN SHOOTING AREAS – BARREL COVERS ON WHEN ELIMINATED, BEING INSERTED, AND IN NEUTRAL / PAVILION AREAS. Barrel Covers are mandatory and must be strapped on at all times unless actively playing the game. No shooting / dry firing in neutral or parking areas. No insertions from safe houses!
Thank you for choosing SplatterPark for a great day of fun at the Big Game!
The history of SplatterPark BIG Games
5/02/2021- SPRING BIG GAME
10/03/2021- FALL BIG GAME WITH GREG HASTINGS AND TIME TRIALS
10/03/2021- FALL BIG GAME WITH GREG HASTINGS AND TIME TRIALS
5/03/2020- ILLUSION OF CHOICE - CANCELLED DUE TO COVID SHUTDOWN
10/04/2020- OLD SCHOOL PAINTBALL BATTLE FALL BIG GAME
10/04/2020- OLD SCHOOL PAINTBALL BATTLE FALL BIG GAME
5/05/2019- SPLATTERPARK - BATTLE ROYALE
10/06/2019- TIME IS RUNNING OUT
10/06/2019- TIME IS RUNNING OUT
5/06/2018- BITCOIN MERCENARY
10/07/2018- DEEP STATE
10/07/2018- DEEP STATE
5/07/2017- FIRST STRIKE: DIVIDE AND CONQUER
10/01/2017- STRIKE BACK: 614 BRIGADE
10/01/2017- STRIKE BACK: 614 BRIGADE
5/01/2016- GHOST SNIPER
10/02/2016- POTUS: THE FINAL ELECTION
10/02/2016- POTUS: THE FINAL ELECTION
5/03/2015- GHOST SNIPER
10/04/2015- FUTURE SOLDIER
10/04/2015- FUTURE SOLDIER
5/04/2014- EMP: DARKNESS RETURNS
10/05/2014- OPERATION LOCKDOWN: BREACH AT GITMO
10/05/2014- OPERATION LOCKDOWN: BREACH AT GITMO
5/05/2013- OPERATION FAST AND FURIOUS
10/06/2013- ZOMBIE RESURGENCE
10/06/2013- ZOMBIE RESURGENCE
5/06/2012- FALLOUT: GOODBYE TOMORROW
10/07/2012- TEAM DEATHMATCH - ORANGE VS BLUE
10/07/2012- TEAM DEATHMATCH - ORANGE VS BLUE
5/01/2011- FALL OF THE REGIME
10/02/2011- Z.E.R.O ZOMBIE EMERGENCY RESPONSE OPERATION
10/02/2011- Z.E.R.O ZOMBIE EMERGENCY RESPONSE OPERATION
5/02/2010- MISSION CRITICAL
10/03/2010- THE LOST TEMPLE
10/03/2010- THE LOST TEMPLE
5/03/2009- TIPPMANN'S TREASURE II
10/04/2009- THE LOST TEMPLE
10/04/2009- THE LOST TEMPLE
5/04/2008- IT'S A MATTER OF NATIONAL SECURITY
10/05/2008- THREAT LEVEL SEVERE
10/05/2008- THREAT LEVEL SEVERE
5/06/2007- TIPPMANN'S TREASURE
10/07/2007- THE LAST EMPIRE
10/07/2007- THE LAST EMPIRE
5/07/2006 - YOUR DAYS ARE NUMBERED
10/01/2006 - WAR ENSEMBLE
10/01/2006 - WAR ENSEMBLE
5/15/2005 - 2112: BATTLE FOR SPLATTERPARK
10/2/2005 - DARK SIDE OF THE PARK
10/2/2005 - DARK SIDE OF THE PARK
5/16/2004 - AND JUSTICE FOR ALL
10/3/2004 - PAINTED WE STAND
10/3/2004 - PAINTED WE STAND
5/18/2003 - HOME OF THE BRAVE
9/28/2003 - AND THEN THERE WAS ONE...
9/28/2003 - AND THEN THERE WAS ONE...
6/2/2002 - THE BIG GAME
10/6/2002 - LAND OF THE FREE
10/6/2002 - LAND OF THE FREE
10/7/2001 - FALL BIG GAME BLOWOUT
11/19/2000 - END OF THE SEASON BIG GAME BLOWOUT