2024 BIG GAME Info
[ Sunday - May 5th, 2024 ]
[ Sunday - October 6th, 2024 ]
We have RENTAL EQUIPMENT AVAILABLE for the Big Game - Anyone Ages 10 & Up can participate - Must fill out a WAIVER to participate
SPLATTERPARK SPRING BIG GAME BATTLE - SUNDAY May 5th, 2024
SPLATTERPARK FALL BIG GAME BATTLE - SUNDAY OCTOBER 6th, 2024
GATES OPEN 8:00 AM - REGISTRATION STARTS 8:15AM - GAME BEGINS 10:00 AM
--- BIG GAME TIMELINE --- Rev. 5-2-23
Game Play Information:
SplatterPark Rules:
Equipment Restrictions as follows: No modified mask/goggle systems, trip wires, pyrotechnics, knives, PUGS, tanks, laser sights, or changing colors of armbands. Ghillie suits must be approved by the Head Referee. Pump action, semi auto, response, rebound, and ramping modes are allowed. 12 BPS limit. NO FULL AUTO. Pistols must remain plugged and holstered while in neutral areas. NO home made devices, cannons or launchers. NERF rockets are NOT permitted. NO Rogue or Mercenary squads are permitted. Use of CARRY ON PAINT or NOT OBEYING THE SAFETY RULES or restrictions, will result in expulsion from premises. No soliciting.
STAFF: SplatterPark employees are clearly identified by our trademark safety green attire titled "PARK STAFF", so if there is anything you need please let us assist you!
Objective: To have fun! The next 6 hours are a consecutive series of multiple Center Flag games with several Tactical Twists.
One flag will be used for the entire game. The flag will be placed in the center of the timed mission on the map. It is your team’s goal to capture the flag and push it through the frontlines of your enemy to an extraction point. If you are eliminated while carrying the flag, drop the flag, and leave the field. The flag is available to the next person who wishes to retrieve it and continue towards the extraction point.
SAFETY FIRST – GOGGLES ON AT ALL TIMES WHILE IN SHOOTING AREAS – BARREL COVERS ON WHEN ELIMINATED, BEING INSERTED, AND IN NEUTRAL / PAVILION AREAS. Barrel Covers are mandatory and must be strapped on at all times unless actively playing the game. No shooting / dry firing in neutral or parking areas. No insertions from safe houses!
Thank you for choosing SplatterPark for a great day of fun at the Big Game!
SPLATTERPARK FALL BIG GAME BATTLE - SUNDAY OCTOBER 6th, 2024
GATES OPEN 8:00 AM - REGISTRATION STARTS 8:15AM - GAME BEGINS 10:00 AM
--- BIG GAME TIMELINE --- Rev. 5-2-23
- 9:50 March to Base Camp
- 10:00 GAME BEGINS
- Multiple mission times and fields to be determined - check chrono station and scoreboard for details
- 4:00 Big Game ends and Rally for Reign in Paint at the BattlePort.
- 4:15 REIGN IN PAINT *smoke grenades are not permitted during the Reign in Paint.
- 4:30 Prize Toss & Raffle from our generous sponsors at the SuperSale.
Game Play Information:
- Gates open at 8:00 am. Registration begins at 8:15 am. The Game starts at 10:00 am.
- No outside paintballs are permitted for use. If you are caught with paintballs not purchased at SplatterPark, they will be confiscated.
- BIG GAME CREDENTIAL is your receipt and wristband, this must be visible at all times! Do not lose it - no other will be given!
- Credential contains a raffle ticket for prizes called out during the end of game prize toss.
- Pre-Register at www.SplatterPark.com to be eligible for the pre-registered players raffle!
- Regular pricing applies to Big Games. HPA fills are provided with all package purchases.
- Rent a HPA tank for only $10.00 with valid driver’s license. Includes all day air! Save time and money instead of standing in line & spending extra money for CO2 fills. CO2 fills are $7 each
- Paintball Ohio SuperSale opens at 8:00 a.m.
- Game Begins at 10:00 a.m. -- Reign in Paint at 4:45 p.m. -- Prizes at 5:00 p.m.
- Pepsi / Gatorade / Snack products are available at the Café.
- Chronograph/Target Range is available to you after you have registered and have had a safety briefing. Field limit is 285 FPS. Max ROF is 12BPS. Use the target range to tune your marker. Entry point Referees will chrono your gun before you are allowed entry to playing area. No tools allowed at insertion chronos. Tools will be confiscated at insertion points and on field of play.
- Gun Techs – various vendors will perform gun work for a nominal fee.
- Safety Rules must be followed as posted in every staging area.
- NO Soliciting.
- We are not responsible for your gear – keep track of your belongings.
- Teams / Armbands – Team armbands can be found at the HQ/Info Scoreboard table in vendor area.
- Dress for battle. Props, undisclosed genetic material, explosions, visual weapons, and other varieties of excitement will be deployed. Working with props or attempting to obtain props may have certain inherent dangers and/or risks. Do not attempt to do anything beyond your physical ability.
- We cannot be responsible for encountering beings that are elusive, frightening, and hungry for human flesh.
- Members of the world’s elite and public media may be in attendance to control what you see and think. No spectators on the field of play.
- This is not a drill, be prepared to have a great time!
SplatterPark Rules:
- Safety Masks must be worn at all times on the field and in the target area. All outside paintball masks must be approved by a SplatterPark staff member prior to use.
- Barrel Covers must be used at all times in the staging area, when leaving the fields and when not actively playing in a game. Barrel Plugs are not permitted for use.
- No firing in the staging area, neutral or parking areas.
- The park speed limit = 285 fps (feet per second).
- No full-autos - semi-auto only. 12 bps maximum (balls per second)
- No physical contact, bunkering or charging your opponents. Do not shoot anyone closer than 20 feet. You must stay at least one obstacle away from your opponents. No blind firing.
- Be aware of your surroundings. Avoid field hazards and obstacles. (Rocks, Roots, Mud, etc.)
- You are eliminated when a paintball hits you or anything you are carrying and breaks.
- Once eliminated call yourself “OUT” or “HIT”, place the barrel cover on your gun, raise your gun up over your head and move off the field.
- Obey all instructions given by the referees. If you have a problem while on the field yell or signal for a ref to assist you. Referee decisions are final.
- Good sportsmanship is expected of all players. Profanity, verbal or physical harassment, or cheating will not be tolerated.
- Drugs and alcohol are not permitted on the premises. Players arriving under the influence cannot participate.
- Do not disassemble or modify rental guns. Keep feeder lid locked down tight.
- Do not wipe the inside of rental masks. Referees will use microfiber towels to clean your masks.
- Do not pick paintballs up off the ground, they will cause gun problems and jamming.
- The minimum age to play at SplatterPark is 10 years old.
- Field paint only - only our field paint is permitted on the field and in the target area.
- Following the rules is mandatory. Failure to follow these rules will result in your dismissal from SplatterPark without a refund. Your safety as well as others depends on it, so Follow the Rules, Be Safe, and HAVE FUN.
Equipment Restrictions as follows: No modified mask/goggle systems, trip wires, pyrotechnics, knives, PUGS, tanks, laser sights, or changing colors of armbands. Ghillie suits must be approved by the Head Referee. Pump action, semi auto, response, rebound, and ramping modes are allowed. 12 BPS limit. NO FULL AUTO. Pistols must remain plugged and holstered while in neutral areas. NO home made devices, cannons or launchers. NERF rockets are NOT permitted. NO Rogue or Mercenary squads are permitted. Use of CARRY ON PAINT or NOT OBEYING THE SAFETY RULES or restrictions, will result in expulsion from premises. No soliciting.
STAFF: SplatterPark employees are clearly identified by our trademark safety green attire titled "PARK STAFF", so if there is anything you need please let us assist you!
Objective: To have fun! The next 6 hours are a consecutive series of multiple Center Flag games with several Tactical Twists.
One flag will be used for the entire game. The flag will be placed in the center of the timed mission on the map. It is your team’s goal to capture the flag and push it through the frontlines of your enemy to an extraction point. If you are eliminated while carrying the flag, drop the flag, and leave the field. The flag is available to the next person who wishes to retrieve it and continue towards the extraction point.
- Bases – Change of bases. Refer to Mission Timeline.
- Teams / Armbands – Team armbands will be checked out at the scoreboard. 1 armband per player.
- Scores – The scoreboard will be located at the SuperSale Vendor Area. Scores will be based on successful flag hangs if your team can push through enemy lines. Additional points for eliminating opposing clan and overtaking base 300 points per occurrence. Additional points can be scored to level out the scores on the Hitman Air Powered Time Trials.
- Eliminations – If a ball breaks on you or anything you are carrying, you are eliminated! This includes shields, props, little red wagons, flags; backpacks etc... Play with honor – CALL YOUR HITS! Leave the field of play and go to insertion point for re-entry to field of play. You may also go to one of four (RS) Respawn points. Print a map before coming to the Big Game! Have a spine … play with honor.
- Insertion & Spawn – Insertions are at specific times listed in the TIMELINE. Make sure you chrono and you are in the Deployment Chrono Insert area to be inserted into game. Credentials must be visible at all times. Both teams will be rallying in the Deployment Chrono Insert before being released into the field of play. Insertions will be lead by your respective team Commander. Barrel Covers on until we spring into action. White Flag designates neutral players. Respawn: We will be reasonable if you are being reasonable. Eliminated players may opt to head to the closest Respawn to get back into the game. The four Respawn areas are listed on the map. Print one and bring it with you. A ref located near a Respawn point will let you know when it is safe to get back into the game.
- Safe Houses – Located on the map near Splatter Hill and Dark Forest respectively. NO INSERTIONS FROM SAFE HOUSES. These structures are for emergencies. Barrel covers must be on gun before entering Safe House. By entering a safe house you are voluntarily removing yourself from the game. Leave the field and walk to Detention Chrono Area for insertion back into the game.
SAFETY FIRST – GOGGLES ON AT ALL TIMES WHILE IN SHOOTING AREAS – BARREL COVERS ON WHEN ELIMINATED, BEING INSERTED, AND IN NEUTRAL / PAVILION AREAS. Barrel Covers are mandatory and must be strapped on at all times unless actively playing the game. No shooting / dry firing in neutral or parking areas. No insertions from safe houses!
Thank you for choosing SplatterPark for a great day of fun at the Big Game!